Tools can also be toys
Maybe the friction isn’t “reducing tool complexity” but reducing perceived tool complexity. If a primary outcome for dev tools is adoption, there are roads to that end besides eliminating complexity. (Training, user experience, design, etc.)
Maybe the friction isn’t “reducing tool complexity” but reducing perceived tool complexity. If a primary outcome for dev tools is adoption, there are roads to that end besides eliminating complexity. (Training, user experience, design, etc.)